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**Curriculum**

 * **Constructivism**
 * **Connectivism**
 * **21st Century Learning**
 * **Creativity Needs Arts and Humanities**
 * **Inquiry-based Learning**
 * **Project-based Learning**
 * **Differentiated Instruction**
 * **Disruptive Innovation**

**Emerging Trends**

 * **Open Access Education and Resources**
 * **Digital Books and Resources**
 * **Mobile Learning- Cloud Computing**
 * **Simple Augmented Reality- Geolocation**
 * **Gesture Based Computing**
 * **Visual Data Analysis**

**Learning Spaces**

 * **The Classroom**
 * **The Classroom- Outside**
 * **Designing Learning Spaces**
 * **Blended Learning**
 * **Online Learning**
 * **Multi-Purpose Community Learning Spaces**
 * **Anywhere-Anytime**
 * **Digital Citizenship**

**Sustaining the Vision**

 * **Motivation and Transcendent Purpose**
 * **Data Driven Decision Making**
 * **Flexibility, Differentiation and Restructuring**
 * **Financing**
 * **Partnerships/Collaboration**
 * **Professional Development for Teachers**
 * **Professional Development for Administrators**
 * **Personal Learning Networks**

**Sample Assignments**

 * **QR Codes - Simple Augmented Reality**
 * **Digital Storytelling - ESL**
 * **Glogster - Poster Yourself!**
 * **Class Wiki Project**
 * **Kids Teaching Kids: Screencasting**
 * **Student Educational Portfolio**
 * **Conflict Negotiation Project**
 * **Scratch Animation Assignment **
 * **Virtual Worlds**
 * **Privacy Online- Stalking in English Class**
 * **Peer Evaluation**

**Model Schools/Classrooms**

 * **Finland Primary Education**
 * **High Tech High**
 * **Quest to Learn**
 * **Out of This World**
 * **Creature Creating Art Class**
 * **An Edible Education**
 * **Denver School of Science and Technology**
 * **Open High School**
 * **Michael Wesch-Digital Ethnography**
 * **Model Future - Telepathic and Telekinetic**